Character load method updated. Find and Remove possible dupplicated dicipline talents on multi-disicpline-characters
The throwing range of Throwing Axe and Dagger were not specified in yard. It was defined in hex. This is now corrected.
Typo corrected
change log within readme had get to long. Full change log moved to own file. Readme will only contain change log of last version.
Merge pull request #1 from Ogolar/master

Thread Items Gamemastest done
Merge branch 'master' of https://github.com/Ogolar/Earthdawn-Character-Editor
Merge branch 'master' of github.com:lortas/Earthdawn-Character-Editor
Discipline select menu now with more sub menues to reduce length
some forgetten type casting from java6 to java7 syntax changed
Add movement rate modifier baesed on STR+DEX and chosed it as default.
Add movement rate modifier baesed on STR+DEX and chosed it as default.
readme for release 0.46 updated
bug in html view fixed: order of attribites was wrong and known languages were not listed
some small updates in the Artwork Credits
static version number updated
useless labels within NLS.properties removed
additional movement mod defined
additional movment mod implemented
LP for Questor Talent is no longer calculated as circle 1. Its LP is now calculated as circle 5.
Bug in the implementation of OptionalRule_autoincrementDisciplinetalents fixed.