Add command line flags for projection result saving
Added occluded point pruning from display
Improved label system
Copied wallfinding code to inverse render
Refactor to make main code cleaner
Framework for hemicube render

Working OpenGL rendering
Implemented Hemicube algorithm
Fixed bug with dA measurement
Added light clustering
Fixed bugs with wallfinder
Added histogram visualization to wallfinder
Monster commit

Display sample cubes
Refactor command line arguments
Fix OpenGL code in mesh and in solver to work with per face colors
Fix bugs in wallfinder
Better visualization for sample points
Move histogram resolution to class
Fixed hemicube
Least squares solver using GI
Fixed display to allow more cubes
Improve solver with saving data and arguments
Improvements to wallfinder

Recalculated wall bounds based on points and extended walls to meet