Minor changes.
Now storing a MessagePool in the Connector classes for recycling of sent messages (preparation of auto async sending).
Made the Connection class have two Threads, one dedicated for sending, one for receiving.
Made the OutputThread of Connection do the actual sending of messages, instead of blocking sending by whoever is calling sendClient/ServerMessage.
Changed from ArrayBlockingQueue to MessageQueue.
Fixed flipped pPreempt condition.
Added Server.sendBroadcastServerMessage(..) overloads.
Minor changes.
Minor changes.
Added setReuseAddress option to SocketServer.
Moved whole package org/andengine/extension/multiplayer/{protocol => }.
Both SocketServer and SocketServerDiscoveryServer now retry binding to the socket for 25 times with a delay of 100ms.
Removed debug statements from ClientConnector and ServerConnector.
Updated to ADT 22.
Updated .gitignore for future Android Studio support.
Fixed javac build errors.
Added crashlytics xml file to gitignore.
Updated classpath to latest ADT.