CWCheats: Make sure to convert paths properly so that non-English paths are supported.
Support block transfer bpp mismatch on gles2.

When we don't have GLES2.
Merge pull request #6234 from unknownbrackets/gpu-blocktransfer

Support block transfer bpp mismatch on gles2
Stop clearing the buffer after blitting to it.

This only appeared to work because destroying an fbo unbinds the active
one.
Ignore vfb->format for older display buffers.

Fixes video in Tales of Phantasia X.
Merge pull request #6233 from unknownbrackets/gpu-minor

Fix a few glitches since framebuf estimation changes
Avoid unaligned 32 bit reads.

They make Symbian do odd things.
Fix Symbian debug build.
Merge pull request #6231 from thedax/cwcheats-minor

Win32/CWCheats: Make sure to convert paths properly so that non-English paths are supported.
Use OpenCPPFile for iostream open without the ifdef's.
Merge pull request #6235 from xsacha/master

Use OpenCPPFile for iostream open
Remove report I don't think we need anymore
Update native with framebuffer_blit_nv fix for tegra.

This appears to fix some but not all issues with blit on Tegra.

May affect #2135 and fix issues broken by #6115.

(also throw in a link in a comment)
Qt: Some bug fixes. Get Meego Harmattan compiling with gcc4.8.2
Try to workaround Breath of Fire 3's render-to-tex.

It renders to two areas but textures with a high V to reach the second
texture.  We've been wrapping the V around but this may show the right
buffer.
Save state, load state and next save slot shortcuts are no longer hardcoded.
Fix a typo
Add some defines to separate hardcoded shortcuts from the mapped ones
Control mapper now overrides default shortcuts for saved states related commands
Do not map these keys. They are hard-coded. It just a waste. They are leftover from before finding the proper solution.