Created interfaces for output handlers.
Move WiiKeyMap
Added XinputHandler
Enabled xinput stick output
Reenabled exe signing on build
Added mouse button handler
Combine continous and button outputs for analog sticks
Enabled continous output on classic controller

Not tested
Stick to mouse mapping. Added deadzone setting
Change default deadzone to 0.01
Enable cursor handling on mouse
Redirected mouse output through keymap classes
Redirected touch output through keymap
Add stick to touch cursor mapping
Implemented alternative stick to cursor mapping
Consider out of reach on mousehandler
Add alternative stick to cursor mapping setting
Added ui for stick settings
New visual studio version
Added setting to disable topmost windows