Created Bullet.prefab and bullet_move.cs.
Added code to player_aim_shoot to let the player fire bullets.
Camera now follows player (1:1).
Merge branch 'PlayerShoots'

Conflicts:
	Assembly-CSharp-vs.csproj
	Assembly-CSharp.csproj
	Assets/Scenes/Main_Scene.unity
	Library/CurrentLayout.dwlt
	Library/InspectorExpandedItems.asset
	Library/ScriptAssemblies/Assembly-CSharp.dll
	Library/ScriptAssemblies/Assembly-CSharp.dll.mdb
	Library/assetDatabase3
	Library/guidmapper
	Library/metadata/58/588b9ad737668bd4a9bfa5e0c598464c
	OMFG-csharp.sln
	OMFG.sln
	OMFG.userprefs
Resolved conflicts? Idk how to Git.