Bug fixing and cleanup after massive merge

- Fixed air generation & rendering
- Merged translation support and other changes since initial merging
- Improved performances (linkedlist vs arraylist, etc.)
- Fixed memory leaks (cloaking notably)
- Fixed cloaking coils remaining visible, etc.
- Fixed oxygen not required in space
- Fixed entity respiration corrupting world blocks
- Fixed ship 'deleted' when jumping too high in space or hyperspace
- Fixed /space command from command blocks and console
- Fixed no collision when jumping below bedrock or above sky limit
- Fixed controller lua script to get size after jump
- Fixed insane collision damages
- Improved logs spam & readability (partial)
- Improved performance on Moon/gaz world generation, gaz/air rendering,
cloaked players, etc.
- Improved uncloaking special effect
- Updated moons to be more frequent
- Updated collision damages to be done at target on multiple points
- Updated asteroid fields to be more frequent, use more height and have
a spheric shape
- Updated asteroids to be twice more corrupted
- Updated ship and cloaking size limit from 100 to 127
- Added overworld world border, initial TransitionPlane support
and more...