Dynamic GUI with new postions changable in config file...(in progress)
Gui Renderer Finished
Added Config for  Debug Text, Icons, And Pos of Bars
New Gui Image to accomodate new Gui Renderer
Finished Main Config Settings:
  Enable/Disable landslides
  Enable/Disable Sweat
  Track Non Players enable/disable
+ Added Key Bindings
      G Key -> MouseOver grabs block/entity data
      Key Register on Enviromine.java
Fixed Horses GUI Overiding EnviroMine
KeyBindings Now Save Data to MyCustom.dat
    The data to MyCustom needs to be updated to new layout.
Fixed a stacking issue in GuiMeters when a bar wasn't suppose to show it would still put a spacer in on rendering
Added World Generation Tab to Main Config for shuting off Mineshafts.
Added Warning Blinking Effect
Merged Our Two Checked for conflicts and fixed.. but Go thought make sure you code is all there
Moved KeyBind registry to client proxy
Fixed text overflow (still can at temperatures higher than 100*C)
Added extra client side checks for keybind
Import cleanup
Added a Debug Text GUI in GUIEnviro meter
code clean up in config Handler
Re-aligned gui image to correct 8x8 grid (potion icons are on a 18x18 grid)
Adjusted GUI for re-aligned image
Fixed some slight graphical bugs in the GUI as well as simplifying some minor calculations
Fixed some minor bugs with the physics system
Made stone bricks and bricks stronger
Fixed ice breaking in large amounts (looks a lot less cool now *sad face*)
Slowed temperature rate again
Non-tracked friendly mobs can now be used as heat sources
Fixed a NPE bug when pressing 'G' at the main menues
Fixed Custom bottles using the old temperature drop rate
Re-adjusted default armor properties again.
Made heatstroke, hypothermia and frostbite do damage faster
Merge remote-tracking branch 'origin/master' into Deathrow
tiny fix for key bind and gui..
Fixed Null point Error on GuiMeters debugging Text
+ Added Debugging Text in Config
Changes made to Displaying Debugging Text
Fixed incorrect temperature on tracker reset
Changed frostbite timer to start at 10*C instead of 34*C
Fixed unclean water not cooling the player
Fixed salt water bottles cooling the player too much
Fixed cold water bottle's cooling properties