*Death sound added
*Damage sound ("ouch") added
*HP gaining sound added
*Jump sound added
*Land sound added

And it works :)
*Sound when coin is collected added
*But movement sounds still doesn't work, I will think about this tomorrow
All sounds works including player movement sounds
Merge remote-tracking branch 'origin/Sounds'

Conflicts:
	EmptyPotUE4/Content/Blueprints/MyCharacter.uasset - resolved

Level-1 builded and set as start-up level.