[35] PRE-ALPHA 0.3

- Qt 5.2
- Brush class rewrited for future using inner, outer radius. Now using shapes and brush types.
- Added to debug messages tr for future translating
- Moved to QOpenGLTexture from own Texture
- New startup UI
- Introducing Texture painting
-- Texture Picker loading from Texture Manager
-- Layering system
- Fixed addDockWidget, when opening same window twice
- Fixed neighbour terrain changing by Netix!
[36] AMD minor fix

- New Brush with Inner & Outer
- Highlight chunk for texture picker selection
- Save & Load for painting
- Maximum height for terrain tool
- Blur works with minor bug
- Detected memory using in texture picker ! Use carefully texture picker now
[37] PRE-ALPHA 0.4

- Introducing Vertex Shading
- Fixed Material binding when texture is Null
- Heightmap size is now 3 times less, cause we used format with other unused channels
- Added Screenshot function
- Some functions are a little bit improved
[38] Bug patch

- Fixed screenshot
- Fixed Open Project error message when was closed
- Fixed DockWidget re-add after closing
- Fixed shaping, smoothing brush selection
- Improved Brush algorithms <Shaping, Smoothing, Texturing, VertexShading>
water 0.1
water 0.2
[39] Alpha water

- New root
- Water with some functions
  - missing reflection, correct color from blending, flow, and other low stuff
- Highlight border of chunk after selecting
- Fullscreen mode
- Right button on mouse + alt = inner brush increase
[40] Alpha models

- Implement models
[41] Alpha water v2

- Alpha water v2
- Cleanup
- Screenshot & Upload to remote server in one click!
[42] Alpha 0.1 release

- First alpha version of QEditor
- Fixed compile errors
- Cleanup
[43] Small features

- Paint brush gradient inner to outer
- Camera lock
- Maximum alpha for paint