Static variables for all bitmaps. App still crashes after a lot of games played.
mdpi
Added quit to sensorthread.
Removing all bitmaps from app to track memory problem.
how can edittext use 2.8MB?
Added a new fragment for game finished.
memory problem seems gone. Not 100% sure heap will always stay below 16MB though.
Deleted files removed from repo.
App does not run out of memory but might not be true on other phones (heap=16MB). UI improved and. Supports API 15 to 19.
Merged with memoryokuichangedapi15