TRY : more tests to put ocean points position in a texture

Still Fail
NEW : delete particles and create new ones

- In the particle update, we check if the particle died
- If yes, we use the new textures (TEXTURE_PART_X_NEW) to fill in the dead particle
- So far those new textures have the initial particles value in them
- Later we'll think on how to update those textures to put the wanted values from the ocean waves