Revised monster rules
Added sample monsters, Template section
Create SavingThrow, AttackBonus, Attribute classes
add SavingThrows class
initialize the new classes instead
Reorganize methods into __init__ order
Continue reorganization
Fix wording, add level input to SavingThrows
attack_bonus now integrated with AttackBonus class
classes no longer directly calculate base bonuses
set all attributes at once with a dictionary
Attributes now use new methods
fix missing .self