Move rendering-related stuff to renderers folder
Add RenderWorldTypes.h
Do not link unused PhysX libraries
Do not create cooking
Update default shaders
Build in dubug mode on android by default
Do not use standard constants...
Add PhysX support to Android
Disable exception handling in Android
Disable exception handling under linux
Add physx folder for ARMv7
Update .gitignore
Fix OsTouchEvent
Fix Touch
Implement LuaTouch
Add input handling to AndroidDevice
Update CMakeLists.txt
Make default TCP socket non-blocking
Add base64_encode/decode
Add 64 and 128 byte-sized TempAllocator