C.D.

I am pushing this to my branch since it isn't completely functional, i
am still working on it detecting was and being able to move around in
the map. I would like to know where we get the players starting
coordinates because that is affecting the tests I am trying to run.
Thanks.
Fix and build

Working on the collision detection still. This version is more accurate
and functional. I may need some help with the visuals if the touches
wall function still produces the jumps.
SDLK_DOWN

adjusted and fixed, still working on having the player not bounce back
and to the left.
pt.3