Fix vanilla bug causing integrated server saving from 2 threads concurrently after a crash
Registry: Fix Block-before-ItemBlock allocation when loading 1.6 world saves, more validation
prevent the world from getting saved twice at shutdown
Registry: Crash earlier with conflicting name/object registrations.
Registry: Misc tweaks
Registry: Treat all 1.6 entries as items.
Update mcmod.info
Fix saving backups with the raw name.
Fix air block not being assigned as the default.
Merge pull request #413 from sfPlayer1/master

backup+default block use fix
Clean some generic warnings up. Make a generic list handler. Helpful for others I think too.
Fix refreshResources not happening if an error occurs.
Fix mod version checking
Fix display of mod status at the server
Fixed memory leak on the client caused by Netty holding references to the World. Closes #415 #417
updated wrapper to gradle 1.12
Merge pull request #411 from matthewprenger/master

Update ExampleMod mcmod.info
Attempt to fix another race condition related to reading NetClientHandler.
Fix potential rance condition in connecting to vanilla servers as well. And move latch into client side only.
Fine use FMLCommonHandler.
documented dependencies