Update phaser.d.ts
Merge branch 'dev' of https://github.com/photonstorm/phaser into dev
Preparing for 2.1 development work.
Adding .0 :)
Fixed BitmapFont tint
Merge pull request #1047 from clark-stevenson/dev

Pixi Updates
remove escaping backslashes from retro font text set documentation
Merge pull request #1051 from jackrugile/dev

Remove escaping backslashes from RetroFont text set documentation
Phaser.Loader was incorrectly getting the responseText from _xhr instead of _ajax on IE9 xDomainRequests (thanks @lardratboy #1050)
add README.md index
Fixed #1056 draw typo changed to drag
Merge pull request #1061 from clark-stevenson/dev

Fixed #1056 draw typo changed to drag
Fix for scale issues in CocoonJS using webgl renderer and screencanvas
P2 bounds now collides with everything by default
Phaser.Physics.P2.addPolygon now takes a nested array again (thanks @wayfu #1060)
Merge pull request #1071 from Dumtard/dev

Fix for previous PR #1028
Merge pull request #1064 from txusinho/dev

Fix for scale issues in CocoonJS using webgl renderer and screencanvas
Added a UA string test for Kindle

Also added PS Vita so the “silk” detection doesn’t confuse that one.
Resolves issue with pixel perfect click / over detection on Sprites that used trimmed image atlases for animations or frames > 0.
Merge pull request #1080 from lucbloom/detect-kindle

Added a UA string test for Kindle