Fireaxecabinet bullet fix

Removing some "text(...)" stuff.
Little fixes in closets.dm
Adding bullet_act, blob_act and ex_act to fireaxecabinet so it drops the axe when destroyed. Fixes #2948
You can now break the cabinet's glass with projectiles (with damage >=15).
Adding ex_act to extinguisher cabinet so it sometimes drops the extinguisher when destroyed.