First commit. Reclaim is main game class.
Enemy object class initiated. Working on moving player object via user input on the up,down,right,left arrow buttons.
Modified the Player class so that it correctly references StdGame engine. Working on implementing keyboard input control of main player object.
Successfully implemented manual player movement in the player class.
Added a basic enemy class that implements an enemy hound that moves leftward to kill the player. Also, adjusted the number of tiles in the x and y directions based on the declared dimensions of the window.
Created a class for a projectile object (BlackStar.java) utilized by the player against enemies. Resized some of the images.
Made the fireball class that is a projectile base dobject that enemies shoot at
the player.Also, resized the images and their hitboxes for more accurate collisions. Set the background image of each level.
Added a title screen image and working on end game sequence when the player wins.
Finalized game. Set the max level to be default 10.
Miscelleneous additions.