Added a Color class (stub) and a ClearColor property to the Window class
Added leaf metadata item for modules
Added Matrix4.GetTranspose and Matrix4.GetOrthographic
Shaders can now detect uniform arrays of 4 numbers and upload as vec4s.
Actor update! Rendering Actors is now handled by the Scene/Layer system.
Small fixes here and there
Added 2D rendering provisions to GraphicsContext and added QuadRenderer
Added a Transform class for 3D rendering, but incomplete. Camera has some changes but still isn't finished.