testing feedback changes
working with fading player color
no message
Merge branch 'shelf' into feature/Feedback
partially fixed color fade
Merge branch 'develop' of https://github.com/setrapp/Conversation_Drawer-Production into feature/Feedback

Conflicts:
	Assets/Materials/HeadFill.mat.meta
	Assets/Partner with Tail.prefab.meta
	Assets/Player with Tail.prefab
	Assets/Player with Tail.prefab.meta
	Assets/Prefabs/Boundary Container.prefab
	Assets/Prefabs/Boundary Container.prefab.meta
	Assets/Prefabs/ColorExplosion 1.prefab
	Assets/Prefabs/Partner with Tail.prefab
	Assets/Prefabs/Partner with Tail.prefab.meta
	Assets/Prefabs/Partner.prefab
	Assets/Prefabs/Player with Tail.prefab
	Assets/Prefabs/Player with Tail.prefab.meta
	Assets/Prefabs/Player.prefab
	Assets/Prefabs/Points/PointsGroup.prefab
	Assets/Scenes/back_and_forth.unity
	Assets/Scenes/prototype.unity
	Assets/Scenes/storyteller.unity
	Assets/Scripts/Feedback.cs
	Assets/Scripts/OffScreenTracking.cs
	Assets/Scripts/PartnerLink.cs
	Assets/Scripts/Points/CastPoints.cs
	Assets/Scripts/Points/PointGroups.cs
	Assets/Scripts/Points/SimplePoint.cs
	Assets/Scripts/TextFading.cs
	ProjectSettings/TagManager.asset
Added fire prefabs
MiniPoints and Details can only be triggered by partner of creator.
WaypointSeekers can spawn points when hitting specific waypoints.
Added beep sound and slow player script
Merge branch 'develop' of https://github.com/setrapp/Conversation_Drawer-Production into feature/Feedback

Conflicts:
	Assets/Prefabs/Partner.prefab
	Assets/Scenes/prototype.unity
Merge branch 'feature/Feedback' into develop
Orient point spawn offsets based on vector between previous and current waypoint.
Merge branch 'feature/partern_points' into develop
Merge branch 'develop' of https://github.com/setrapp/Conversation_Drawer-Production into develop
Merged beeping with callout.
Merge branch 'develop' of https://github.com/setrapp/Conversation_Drawer-Production into develop