testing
deleted test file
Merge branch 'master' of https://github.com/setrapp/jetpack into Physics
Merge branch 'master' of https://github.com/setrapp/jetpack into Physics
Merge branch 'master' of https://github.com/setrapp/jetpack into Physics
Added and Linked Bullet. (Can't include it yet, though. Ambiguous overloads between DirectX and Bullet, will fix when I return.)
Merge branch 'Physics' of https://github.com/setrapp/jetpack into Physics
Merge branch 'master' of https://github.com/setrapp/jetpack into Physics
Adding D3DCompiler_46.dll to directory so we can run the exe. The debug folder is ignored so you need to copy the file into the debug folder to use it.
Starting jetpack
not much jetpack
Inputmanager fixed. It now has a GetKey(..) that can return true if key is pressed.
Still getting errors. Bullet libs compiled in /MTd and directX in /MDd. What do?
Uploaded the feature flowchart from the Saturday (April 26, 2014) meeting.
production notes
Merge branch 'jetpack' of https://github.com/setrapp/jetpack into jetpack
Updated the networking code with (broken) code and now uses enums instead of parsing through strings.
Merge branch 'master' of https://github.com/setrapp/jetpack
Got Bullet working with the project. Need to verify if gravity works.
Faking a jetpack.