Barebones project.
Basic map and rendering system.
Add sprites for testing entities.
Added desktop-dropbox packaging script.
Camera focus.
Beginning of Gravity and physics.
Debug player controls.
Fixed physics bug and introduced terminal system for entities with a lifetime.
Detect if player is on floor or on wall.
Only allow jujmping on floor.
Added very basic entity spawner for skulks.
Introduced basic bullet collision
Added slight jetpack effect so we can at least move around properly.
Aim towards the mouse reticule!
Added weapon handling system.
Mouse controlled firing.
Skulk jumping, friction!
Small fix to camera and sprite rendering.
Tween camera between the player and the cursor.
Added slow homing system.
Tweaked average camera distance a bit.