Did some re-arranging
Removed binaries from svn tree
* Fixed crash bug (not properly though)
* Added quit on escape press
absolute valued all distance equations
fixed some i/j mixing
 - Anthony is pretty rad.
Added a performance timer (Need an FPS counter next, with LastFrameTime)
added fps counter
 - Initial Prototype update of the Spatial Grid.
 - Small Amount of Commenting in Blob.cs
dunno if this will compile, but have done some optimisationalising.
 - Fixed what I think might have been a major flaw in Spatial Grid
 - Modifications in Blob

Still fucked though.
 - Modified Spatial Grid
 - Added 'click to add particles' Functionality.
hopefully some speed improvements :)
 - Quick Update, Odd how it works without gravity ...
 - Added Lines to represent Springs
 - Various Changes, Quite Possibly Broken :s
 - Added Initial 'Neighbour' Class file
 - Various Value Changes.  Seems to be more stable, though has strange rolling to the left.
 - Rolling Caused in DDR
FIXEDES!
 - Added New Blob Prototype based on old AS3 code.  Works Quite Well imo