Abilities:
- Implemented this feature, Consist of HEAL and Sacrifice
- Sacrifice : Kills the caster, buffing the target's health and attack with the same amount the caster had.
- Heal: Heal the selected target
- There is restriction on ability, Heal cannot be cast on enemy players etc.

Game Music:
- ADDED music to the menu/loading.
- ADDED HEAL ability sound
- ADDED Sacrifice ability sound (lol)

Loading Screen:
- NEW Buttons
- Background image

Tweaks:
- Volume tweaked to default 0.1,
- Mute ON = 0, Mute of = 1 (1.0 * 0.1)

Other:
- Added 3 Adds
- Designed Buttons
- Redesign Logo

AI:
- Workaround for AI's enemy board card list, (He cannot know if a card died using an ability)

Logging:
- Added logging for all of the new ability events.
Merge branch 'dev' of https://tools.uia.no/stash/scm/dat219_2014/souls into dev

Conflicts:
	SoulsClient/Controllers/AdminController.cs
	SoulsClient/SoulsClient.csproj

Souls v1.0!