Moved config init to the Config class
Added additional methods to Utils
Slightly reorganized tag order in shipBlueprint...

...moved <minSector> and <maxSector> before <systemList>,
added missing <boardingAI> tag
Refactored drawing methods in BaseView
Fixed a minor screwup causing a crash
Added Loc/Mod listeners to AbstractController...

...implemented a simple props system
Tweaked ManipulationTool to use controller's...

...contains() method, instead of calling the method on the controller's
bounds.
Added 'Show In File System' button to ImageViewer
Fixed size of several spinners...

...since they were buggy on some platforms (always had minimum size),
added info icons to some UI elements, which describe what the element
does,
added ability for weapon mounts to display any weapon without actually
changing the loadout
Tweaked RoomController, modified...

...one function call to accout for the change from Triangle to Polygon
Updates assets
Changed Hotkeys' passes() method to ignore case
Added ship offset modification, changed lines...

...to use the props system