Started working on python extension/interface for soccer

see the soccer/python folder to see what's up
removed most plays and behaviors from SConscript

they wont be needed in the future
and removing them speeds up compilatins a bit
removed junk stuff from boost python wrapper
Merge remote-tracking branch 'origin/master' into python-highlevel
Merge remote-tracking branch 'origin/python-highlevel' into python-highlevel
fixed scons warning about missing base_2009 SConscritp
added python module to scons

a robocup.so is placed in the run directory after it is built
started wrapping classes for python module
Merge branch 'python-highlevel' of https://github.com/RoboJackets/robocup-software into python-highlevel
Merge branch 'master' into python-highlevel

Conflicts:
	soccer/SConscript
Merge branch 'master' into python-highlevel
started working on python interpreter embedding
REVERTME - added some test stuff to main.cpp
got a basic Hello World up and running from python!

note: previously we were building a dynamic library of our robocup
python module, then loading that from python.  We now have the module
baked into the main executable of the app, then register the module init
function with python so it knows how to do stuff.  See
soccer/python/EmbeddedInstance.cpp
added gameplay2 folder
brainstorming behavior.py
did some work on behaviors
Merge branch 'master' into python-highlevel
use extern C for python stuff
Merge branch 'master' into python-highlevel