Passive traps implemented. Space is to jump, left mouse is to attack
Merge branch 'master' of https://github.com/RobbSteel/Lords-of-Distortion

Conflicts:
	Lords-of-Distortion/Assets/Scenes/StageOne.unity
Merge branch 'master' of https://github.com/RobbSteel/Lords-of-Distortion

Conflicts:
	Lords-of-Distortion/Assets/Scripts/ArenaManager.cs
Merge branch 'master' of https://github.com/RobbSteel/Lords-of-Distortion
Passives are now triggerable
Merge branch 'master' of https://github.com/RobbSteel/Lords-of-Distortion