run
remove_fleet() for Board class used in control.py
refactoring pick_coord and _full
auto_hide_ships() for both Players
_confirm_setup() for human_setup() in control
to_quit() in config for use in pick_coord()
refactor auto_hide_ships() and human_setup()
refactor control and players, moved to _clean() to config
two functions for game play human_first and comp_first to make who starts random
new convert() in config to convert displayed coord to two digit tuple and viceversa
start() for control.py
 debug for convert()
pylint cleaning
Merge branch 'keyAsTuple'