Added incredibly simple command stack
Brute has a simple command attached to it
Added ability to execute top member of stack
Added the ability to pause or resume a command.
Enemies now chase player around the map forever
All enemies charge at player by default
Enemies now only charge when you enter their agro radius
Enemies now wander in their spot until you enter their aggro radius
Enemies properly wander or charge based on archetype setting
Goblins (and all Chargers) now leash when player moves out of their Line of Sight
Fixed bug where characters did not properly leash
Made sure player wasn't null
No longer need AIScript
Removed AIScript reference from DabossMan
Fixed a few typos and missed capitalization
Merge pull request #68 from stormsword/command-stack

Implement a Command Stack - A slightly more complex but much more flexible AI