Added a .gitattributes file.

It will be used to avoid future line endings problems
when committing from Windows, for instance.
Fixed CMake . invocation on Debian.
Fixed most of the compilation errors and warnings found when using MSVC.

- Added missing return values.
- Changed structs to class where relevant.
- Fixed the AI factory code not compilable with C++0x.
- Touched a bit the code indentation and/or presentation where it was the most terrible
  while adding return values.

This made OD compilable on MSVC, but need to be tested on linux.
TEMP: Disable translations for now.

setLocale() isn't found in my Win7 environment.
MEDIA: Changed the gitignore file to now keep track of media files changes.

Handling everything withing the same repo is much easier. :)
MEDIA: Added the media files within the dev repository.

The media/ files are overall only 28.5Mb which is not a sufficient reason IMHO to not track
these here.
MEDIA: Adding Beetle Golem, Ruin Entrance and Wooden Watch Tower models (OGA conversions)
MEDIA: Imported latest changes from opendungeons-media.

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r260 | faichele | 2013-12-23 22:23:02 +0100 (lun. 23 déc. 2013) | 1 ligne

CEGUI XML updated to 0.8 format
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r259 | faichele | 2013-12-19 23:04:25 +0100 (jeu. 19 déc. 2013) | 1 ligne

Updated XML files for CEGUI 0.8.x
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MEDIA: media files update.

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r262 | paul424 | 2014-01-03 15:13:58 +0100 (ven. 03 janv. 2014) | 1 ligne

GLSL scripts : texture(1D\2D\3D\Cube) -> texture
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r261 | paul424 | 2014-01-03 12:15:16 +0100 (ven. 03 janv. 2014) | 1 ligne

UnifiedMinArea -> MinArea fixed
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MEDIA: Svn update to r264

r264 | paul424 | 2014-01-05 14:10:37 +0100 (dim. 05 janv. 2014) | 1 ligne
Fixed old set: image: nomenclature in the looknfeel
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r263 | paul424 | 2014-01-04 13:23:54 +0100 (sam. 04 janv. 2014) | 1 ligne
Changed type of SGXLib_FetchNormal