initial scripting commit
intermediate state
scripts: timer
intermediate
add windows lua lib
Merge branch 'master' of https://github.com/voxelinc/voxellancer into scripting

Conflicts:
	src/game.cpp
	src/game.h
fix merge
merge with master
lua: onAABBEntered
lua: better WorldObjectHandles
add missing files
Merge branch 'master' of https://github.com/voxelinc/voxellancer into scripting
scripting: add position(), orientation()
Merge branch 'hf_fieldofaim' into scripting
intermediate
added selene as submodule
add selene
some initial work to focus on int-handles
continuing scripting
preparing merge with worldobjecttype