0.0.009
-APK Buildable form
-Created Player Object and PlayerDB Object in mainStartup scene
-Made player and associated DB persistent
-Added gameBuilding01 to the list of scenes for building
-Script Changes
--combatResultsButton
---changed is so combat results always displays, the results of the most
   recent xp and money gained
---added player to derive values mentioned above
--enterCombat
---correct compile error when getting the persistent player object for use
   in combat
---fixed xp and money update methods by adding the mob values, as opposed
   to entering them as two seperate values
---added a cleanup method to allow for multiple combats in the same scene
---moved the change from combat to results display to the player victory
   case.  This way results are only displayed if player won.
--exploreArea
---added the end method for the scene, future: rooms replaced with monster
   groups defeated
---random number of rooms between 3-5 slected upon entering and displayed
---when total number is reached returns you to gameMap
--PlayerDB
---added code to setCurrentHP_MP and setMaxHP_MP methods
--Player
---added getLastXP and getLastMoney methods for updating combat results
   screen
---updated UpdateXP & Update Methods to not only save the recent xp &
   money gain from recent battles but to update the xp & money totals
---UpdateDB method now properly calls the functions to update the DB items
   mentioned in the comments for the method.