virtual keyboard rendered
Merge branch 'master' of https://github.com/worklist/hifi into 20163
virtualKeyboard: added cursor which responds to HMD
virtual-keyboard:
- positioned in bottom
- keyboard hover-able
virtualkeyboard now scales to the viewportdimensions
virtual-keyboard: rescale-able
virtual-keyboard:
- shift key functions
- keys show pressed while pressing them
- keyboard.onKeyPress and onKeyRelease are functional
virtual-keyboard: added text-entity example
virtual-keyboard:
- added keycodes
- resizes the example text entity based on text size
- adds the author of the text entity in the bottom right corner
Hemisphere vbo refactoring
TexturedHemisphere class
Decoupled reticules from Overlays view
Fixed aspect ratio and cropped overlay texture
Magnifiy window tweaks
Updated Oculus pickray
Merge branch 'master' of https://github.com/highfidelity/hifi into mouse_pick_in_oculus
Changed Mag and reticules data representation
first round of hacking on implementing rendering of models for detailed ray picking
more comfortable movement setting
make text entities correctly ray pick