New button-based navigation scheme
The old tab view navigation was OK, but it limited us to one orientation and looked too standard for what we were trying to accomplish.
Now that I’ve decided to make the World Walk look a lot more like Space Stroll, I decided to have World Walk in portrait and Space Stroll in Landscape.
There is a lot more work to be done on this new navigation scheme because of how custom it is.
Changelog:
- add EGLWorldWalkView class
- add image assets for buttons
- remove WIP notice from the World Walk XIB