Fixed closeMovie bug
Merge branch 'master' of github.com:gameoverhack/ofxThreadedVideo
Calling update on videos from outside of thread
Merge branch 'master' of github.com:gameoverhack/ofxThreadedVideo
Don't load video until 1 frame is played
Removed another possibly unsafe call to update in threaded function - need to check performance of seek, pause, setloop etc
Added isLoading, made stop work correctly
Clamp current frame return values
Added set/getPan and modified set/getVolume to use float values
Changes for DeepListen
Merging branches
Updated locks to new syntax - they should work now - and fixed deadlock between current and total frame functions
Forcing wait for mutex lock on stop and play - not sure if this is necessary yet
Reverting to standard poco scoped lock for close, stop and play for now
Fixing moviepath and isloading functions
Added defines for quicktime 7 panning and setAudioDevice, setAudioTrack etc
setAudioTrack now only occurs during non-block load
Move audio device setting to non-static mutex lock
Don't call set volume on not loaded movie
Fixed audio blocking