Ändrat i leveldesign och lagt in andreas variablar
Camera och GUI
fixat lite saker typ windfield
Fixed MAP
Merge branch 'Design' of https://github.com/Omnes/Bananas into Design
new particles and drop leafs
Merge branch 'master' into robin

Conflicts:
	Assets/Scripts/Network/SeaNet.cs
Props on map, moved containers, bushes
Merge branch 'master' into Design

Conflicts:
	Assets/Prefabs/GUICamera.prefab
	Assets/Prefabs/prefab_pile_of_leifs.prefab
	Assets/Prefabs/prefab_player.prefab
	Assets/Scenes/test_johannes.unity
	Assets/Scripts/GUI/GUIControl.cs
Merge branch 'Design' of https://github.com/Omnes/Bananas into Design

Conflicts:
	Assets/Prefabs/prefab_pile_of_leifs.prefab
Ändrat lövblåsarens storlek
Ändrat lite med lövblåsigen och testat kamera
Merge branch 'daniel' into sean
Merge branch 'daniel' into sean
fixes for menusystem
Lagt till nya ljud (inte i scripts än)
Ändringar för att försöka fixa buff men buff systemet
Merge branch 'master' into johannes

Conflicts:
	Assets/Scripts/Seans PreBeta Mapp/Winstate.cs
	Assets/otherTestCol.cs
fix other testcol for johannes, obv
iteration 2 of leifs

Attack of the leafs bug fixed
Merge branch 'johannes' into sean

Conflicts:
	Assets/otherTestCol.cs