Added Toggle(d)Object, and ReceptacleObject
Movement

Node Based movement
Movement pt2

Everything implemented, but the movement is smooth due to lerp. Fix that
then im done with movement.
Movement pt 3

smoothing fixed, there a way to turn it off
Added MoveableObject and it's associated scripts (arrows)
Merge branch 'Spencer's-Branch'
Merge branch 'master' of https://github.com/DirkLaserblast/Launch

Conflicts:
	Launch/Assets/Scenes/MainMenu.unity
	Launch/Launch.userprefs
Merge remote-tracking branch 'origin/Thomas'

Conflicts:
	Launch/Launch.userprefs
Merge branch 'Casey's-Branch'

Conflicts:
	Launch/Assets/Scenes/MainMenu.unity
	Launch/Launch.userprefs
Modified MoveableObjects, and added basic framework for mini games.
Made 2D Levels for presentation. Use MainMenu2D to launch.
First version of Launch3D

ASPARAGUS!
Three rooms, lighting, adjustable asparagus lights, radio
Pathfinding and click-to-move implemented
Polished parts of the interaction system and navigation
Automatic recording to log, mouse look fixes

(Removed Polish flags)
Fixed camera / GUI when moving physics item
Added turning when dragging an object near screen edge
Added Mini-game Objects. Edited and moved PersistantGlobalScript.
Merge branch 'master' of https://github.com/DirkLaserblast/Launch

Conflicts:
	Launch 3D/Assets/Scenes/Test.unity