Added point struct. Has x and y. Takes two ints, x and y.
Made vector points takes type point.
Renamed maxPoint to maxHeight.
Added maxWidth, which is type float.
glOrtho now takes maxWidth and maxHeight.
Improved scaling with maxWidth and maxHeight.
Fixed multi file viewing with new struct/vector set-up.
Created int called x, is passed to the points vector as the x of points. [IS RATHER KLUDGE-Y]
Improved maxHeight and maxWidth debug messages when loading .txts.
With the new points vector, I redid the way drawing is done. (Draws in for loop, uses points[i].x and .y.)
Misc code clean up and improved overall readablity.