Building Base 02, Disp, Normal, and Spec maps
Update Normal map for Building_Base_02 (inverted)
Normal Maps for Buildings (With Alternatives)
Light Bakes
All Environment Normal Maps
Lighting added to building bases
Merge branch 'Michael'
Added the new respawn effect to the dines in the "Prefab" scene. This new effect is called "Dino_Respawn".
Removed old respawn vfx and now using new one in game
Updates
Trodden Updated EMP.  EMP is animates fast now.
HitEffect Particle system add-in.
Massive graphical overhaul of the menus and the hud.
Muzzle Flash for turret particle system.
Merge branch 'master' of https://github.com/Okomikeruko/UVU_CyberDino into Robert_gui_and_hud
Building lights and tunnel light bakes
Building Prefab changes and starting on lights Side01
Side02 Prefab and Lighting Changes
Update Hesp
Side01 Base Lights