- Terrain fixes
- Fixed HDR and Bloom.
Merge pull request #27 from rextimmy/deferred_shading

 - Terrain fixes
Merge pull request #28 from Azaezel/deferred_shading

inserts a deliberately over-reflective and opaque waterblock in the base...
Merge pull request #29 from Azaezel/deferred_shading

reflection correction
- First draft of translucency
- Added metalness map support to materials.