updating todo's
adding weapon damage percentage
updating attack animation
only invoke with timeout in development and production
wrapping ! test method in brackets for the check otherwise fails
updating todos
adding destroy method for level modules
forgot ,
adding fish spawner
removing callback
adding fish fighting
removing debug line
minor edit to battle event engine
bumping readme
fixing minor bugs
fixing healthbar + updating healthbar when health increased
removing debug line
setting correct total hp on new battle
rounding player health
stop attacking when the popup closes