Payloads cause disconnects (solution provided as gist) fixes #65
Fixes inability to reconnect as described in pkyeck/socket.IO-obj#76
Merge pull request #92 from RevCBH/master

fix #76
Merge pull request #86 from mennopruijssers/master

fix #65 and #83
bump to 0.3.3 + fixes #85
Changed timeout timer from NSTimer to GCD timer to avoid retain cycle.
Fixed disconnect error loop
Add initial connection timeout
Ensure to cleanup properly in -disconnect & -dealloc - fixes crashes
Fixed for sending events before socket is connected
Synchronous disconnect
SocketIO: don't use NSURLConnection delegate property in -dealloc - not available without BlocksKit
Add support for synchronous disconnect. close #112.
update submodules
Merge commit '4ccb970ee78d34230ee8241878332125b83ed130' into develop
+ adjust it a bit. close #109.

# Via Stepan Generalov
* commit '4ccb970ee78d34230ee8241878332125b83ed130':
  SocketIO: don't use NSURLConnection delegate property in -dealloc - not available without BlocksKit
  Ensure to cleanup properly in -disconnect & -dealloc - fixes crashes
Merge commit 'c1e47f95a6ca5ccfe9e6d7812df6419ddf73b87c' into develop
+ cleanup. close #107.

# Via Menno Pruijssers
* commit 'c1e47f95a6ca5ccfe9e6d7812df6419ddf73b87c':
  Add initial connection timeout
Merge commit '5b4347661a29d1b191e21dcce4564af533613155' into develop
change deployment target to iOS 5
(because socket-rocket needs it and we're using __weak now)
adjust the forced disconnect method a bit
try forced disconnect in SocketTester example