fm_scsi: fix SCSI regression. (no whatsnew)
m37710: make memory helpers inline; remove more obsolete cruft (nw)
spbactn now uses render to individual bitmaps then mix... fixes a few priority bugs, but there are a lot of uncertain cases
added resnet info
small cleanup: put draw_sprites in its own function instead of inside screen_update
make blend code more flexible so we can put in the alt config spbactnp uses, cleaned up some code in tecmo_spr as a result, actually has proper colours/priority now, still not sue what the extra cpu on the proto does tho!
give cps3 sound its own headerfile
let's not set cps3sound basepointer the reverse way
start making the mixer a reusable device (nw)
(MESS) msx.c: Some small msx audio changes. Renamed the msx audio soft list sets. (nw)
Avoid parsing confusion for real errors (nw)
add, but don't yet use (nw)
Some improvements to the solver code.
Reconstructed the SEGA FD1094 key for altbeastj1 (317-0065) [Chris Hardy, Andreas Naive]

New games added or promoted from NOT_WORKING status:
Juuouki (set 1, Japan, FD1094 317-0065) [Chris Hardy, Andreas Naive]
Renamed auxiliary types to move them into the "p" namespace (plinearlist_t, pstack_t, ...).
prepare more (nw)
fix astinvad red screen flashing
more mixer fun (nw)
fix fromancr eeprom access
all games now use the new code, removed legacy code in tecmo_spr.c, still needs some tuning (nw)