Work in Progress for game background

Not there yet
Created 5 Backgrounds

Okay guys, so hear me out on this one…

There are 5 different sciencey backgrounds
(spr_bg_mainbackground_[number]). Some are normal while others are more
crazy/acid-trippy. The normal ones kind of make it difficult to see the
things in the foreground, so believe it or not the trippy ass ones are
really good for contrast's sake.

I can always make more now that i have the illustrator file for it.
-Travis
Merge branch 'sciencey-background-branch'

Conflicts:
	gamefiles/Content/Snail.library
	gamefiles/Content/__pycache__/py_character_movement.cpython-32.pyc
	gamefiles/Content/__pycache__/py_clockHunter.cpython-32.pyc
	gamefiles/Content/__pycache__/py_collision_manager.cpython-32.pyc
	gamefiles/Content/__pycache__/py_globalVariables.cpython-32.pyc
	gamefiles/Content/__pycache__/py_iceBlock.cpython-32.pyc
	gamefiles/Content/__pycache__/py_input_manager.cpython-32.pyc
	gamefiles/Content/__pycache__/py_level_logic.cpython-32.pyc
	gamefiles/Content/__pycache__/py_mainMenu.cpython-32.pyc
	gamefiles/Content/__pycache__/py_pickupSettings.cpython-32.pyc
	gamefiles/Content/__pycache__/py_projectileLogic.cpython-32.pyc
	gamefiles/Content/__pycache__/py_sCargo.cpython-32.pyc
	gamefiles/Content/__pycache__/py_snail_animations.cpython-32.pyc
	gamefiles/Content/lvl_Garrett.Level.data
	gamefiles/Content/lvl_Garrett_TileMap00.bin