[RFC] Error codes

I've noticed that almost no HLE code even tries to handle and correctly report errors. This means that "innocent" errors such as missing SD files in blargSnes trigger assertion failures and crashes. In addition, a lot of code uses ObjectPool::GetFast which should really be using ObjectPool::Get instead.

The intent of this effort is to make the system calls all deal with errors and return reasonable error codes, instead of crashing the emulator. (Or silently doing out of bounds access in non-debug builds in some cases...)

This is in no way mergeable and is merely an RFC to get feedback on the coding style and solutions to use.
I was mistaken a bit in my last comment. What I meant was rather something like `level == ErrorLevel::Success`, assuming this is always the case when we consider a function to finish successfully. Would be interesting to see what the actual 3DS OS considers to be characteristic for being "successful". In particular I would think the `module` fields are always ignored for this.