Commit of the r34 version
Less RP, updated for r41
Updated manifest
Removed overrides
Fixed chance (?)
Fixed chance.
Fixed flowers/bushes missing.
Renamed `threshold` to `density`
Added `jelly.util.compile`.
Partial rewrite of the landscaper.

This also includes partial, not-currently-available support for flowers.
Added util.load_class and util.json_table.
Moved to the new template system.
Added flowers using the new template system
Added berry bushes.
Changed density to an interval and added pool_weight.

- `density` was renamed to `minimum_density`
- `maximum_density` was introduced. This is an exclusive, upper limit. The density of a spawn point needs to be inside of [minimum_density, maximum_density[ for an object to be considered into the pool.
- `pool_weight`: Defines the "weight" of this object; the higher the number the more likely this object is picked. This is **not** percent, this is an arbitrary unit. As of now, default objects have a weight of 100, but this may change.
Fixed vegetation chance being "the wrong way around".

Instead of just 20% small trees, it should now spawn 100%.
Removed berry boost.

The wrong vegetation (80% vegetation <-> 20% small oak trees instead of the opposite) led to a berry shortage.
Fixed `chance` being the wrong way around.
Added/Updated copyright notice and split Jelly up.
Removed "example".

You'll be missed, <insert unicorn name here>.