Ignore missing sid in gameroom.sitdown response
update copyright years
Be more efficient getting permanent id after a game
Add timecontrol to string conversion.

Add simple setup.py.
Move pyrimaa tests to be a subpackage of pyrimaa.
Move script execution into functions and set executable bits
Use absolute import instead of implicit relative import.
A little import cleanup in simple_engine.
Move scripts into pyrimaa package
Rename readme in an attempt to have github render the ReST formatting.
Incorporate better usage documentation written by Leon Messerschmidt.
Added gameroom usage text received from lightvector
The default is s, unless the pactch from lightvector is applied
Merge pull request #3 from leonm/master

gameroom.py usage documentation
Mention the need for a gameroom.cfg
savegame; adjust imports