Bad code, removed Entities and World classes
Created Game class, minimal game context
Redraw method of Game class
Added fatal function that restores console when unrecoverable
IDrawable interface, and Object class
Makefile changes to include err and object
Moved terminal initialization to Game class
Simple keyboard handler
Created set_delay Term method for setting keyboard delay
Added get_term() method in Term class
In Keyboard class m_terminal is now reference, rathen than the pointer. Added delay setup
Removed std::bad_alloc exception handler
Added m_test_player field to Game object
Added keyboard controller to game object. Added terminal cleanup in Game::cleanup() method
Added Game::cleanup() in main