Removed cammo data and updated techi name.
Updated techi name.
Zone marker colors are side based.
Moved zone unit template init to be called first.
Added define to optimize few functions if only one side used.
Moved defines around.
Added function to get unit enemy units based on ALL_UNITS define.
Using new enemy unit function to calculate enemy unit count.
Available groups are now checked by side too.
Added basic function to check if 2 sides are friendly.
Using friendly side function in canFire.
Now caching takes different sides into account too.