fix name to correct compile error
moved sample scripts into example directory
rename examples to be more obvious on what they do
FIX: only translate when I hit the button
FIX: when trying to add a destination language, get the language by name, as relying on index does not work when you swap in the simplified list of languages
make game configuration a scrollable window so height is less of an issue
make password use the password field so I can demo this functionality.  and it’s probably the right thing anyways :)
move upload all logic to the translation estimate
go back to charging for the delta between source word count to destination word count
more terse estimates