Renamed Games to GameModule.


Former-commit-id: 82c14a19d1867769f4fdd8067eb18399f195a410
Removed TransitionModel concept.


Former-commit-id: 50ed9925bd2d644635cd93fde7d9f6514038b616
Removed ScreenModel concept.


Former-commit-id: 6f1f5b1afb0a8b261b00d4f0e807cdd59b07ad18
Renamed Screens.fs to Screen.fs.


Former-commit-id: 4f65da36ee44a013aafe5b2a281ae3bf8ac66c25
More work on Xtensions.


Former-commit-id: 5315b9459205b1285052d4e902355ea02829f622
Added Xtension to Screen and Game.


Former-commit-id: 416eaef6aa78854f19cb667758ff41d59e1bf90a
More work on dynamism.


Former-commit-id: 385f0ba9405a56f40f99d8c42e8002eaf0ce0d87
More work on dynamism.


Former-commit-id: 39cae58bd6052d32256355dbb127f11dbe56fafa
Got dynamism up and running.


Former-commit-id: 2d03a00ee681b30c00e3aa923671ec03f899bcd8
Forgot to commit this change.


Former-commit-id: fa1d15cffe7547ee7939552a22963af5d2d7e45b
Now capitalizing addresses and dispatcher names for consistency.


Former-commit-id: 30fc703a3c1285abc6dd9550882847fde02094c0
Added missing dispatchers.


Former-commit-id: 6f9d563fabcfcb39431187a872010d5fb9e17662
Just went ahead and integrated dissolve directly into Transition.


Former-commit-id: 097f627091ac999efdd9df1a528c6875cae44e74
Code clean up.


Former-commit-id: 77707995c211ba9fee94f8b3045caefa24cbe86b
Added more xtension lensing.


Former-commit-id: 42e0ec57ba5638a3636919cb753c4fc7918dc115
Entity simplification; phase 1.


Former-commit-id: afe45b5d486915d5152c43159d3c75bf10d1bdf0
More dynamism implementation.


Former-commit-id: c42e247bf48947a5f28dd6a0c1cebab225509038
Note.


Former-commit-id: c6a605f882feea13b49f983dfe40c0454a2ece19
General code clean up.


Former-commit-id: b93902e635ece95715c8fb1556dddc86f02954db
Xtension refactoring.


Former-commit-id: 53e0811bd5a32663152ea3200b0ff584ec2b6b45