Added 3DSMax skin and morph export.
Add missing update calls.
Editor: Fixed faces count.
#4289 Move isPowerOfTwo to THREE.Math and update all references
Updated builds.
Update ShapeGeometry.html
Update Mesh.html
Update Mesh.html
Merge branch '3dsmax_exporter' of https://github.com/DoodleIncident/three.js into dev
USC example clean up.
Downsized human skin textures.
Merge branch 'dev' of https://github.com/mrdoob/three.js; branch 'dev' of https://github.com/benbro/three.js into dev
OrbitControls indentation clean up and example simplification.
OrbitControls: Code clean up and addressed concerns raised in #3989.
OrbitControls: Removed another unneeded needUpdate.
Editor: Menubar.Add/Object3D
Merge branch 'dev' into triangulation