Merge branch 'dev_opengl' of https://github.com/LuisAntonRebollo/Torque3D into dev_OGL

Conflicts:
	Engine/source/lighting/advanced/glsl/advancedLightingFeaturesGLSL.cpp
	Templates/Empty/game/shaders/common/lighting/advanced/gl/pointLightP.glsl
	Templates/Empty/game/shaders/common/lighting/advanced/gl/vectorLightP.glsl
	Templates/Empty/game/shaders/common/lighting/advanced/vectorLightP.hlsl
	Templates/Full/game/shaders/common/lighting/advanced/gl/pointLightP.glsl
	Templates/Full/game/shaders/common/lighting/advanced/gl/vectorLightP.glsl
	Templates/Full/game/shaders/common/lighting/advanced/vectorLightP.hlsl