Updated Player Control
Initial Dash Set up implemented
Commiting player and platform prefabs
Merge branch 'master' of https://github.com/WakeskaterX/EvoDash
Morning Commit
Reorganized PlyaerControl
Dashing implemented
Wall Slide Implemented No WallJump
Double Jump and Wall Jump Implemented

Physics a little wonky still
Movement Scripts working alright

Dash Jump, Air Dash, Double Jump all implemented
Merge remote-tracking branch 'remotes/origin/Kevin' into jason

Conflicts:
	Assets/Prefabs/player.prefab
	Assets/Scenes/TestPCG.unity
	Assets/Scenes/scene_Test1.unity
	Assets/Scripts/playerControl.cs
Merged Both Branches and added sprites