Patches for getting gsmapper to work with minetest.
Added some missing files for the mapper to work like the class itself.
Expose more functions from noise.cpp
Aww Yiss - Motha Fuckin Mapgen V5
Fix
gsmapper 0.6 stuff
changes for 0.6b
dynamic colors (0.7a)
Fix warnings reported by clang
Fix memory leak in EmergeManager
Fix errors/warnings reported by valgrind
Fix non-smooth non-shader node shading (Fixes #1436, regression by commit a0f78659f31abd)
Improve error reporting in leveldb backend
Switch android to leveldb as sqlite3 is broken and fails to save any mapblock there
Fix client crash on deletion of an object the clients localplayer is attached to
Update version numbers for 0.4.10
Fix regression in leveldb backend
Merge remote-tracking branch 'minetest/master'

Conflicts:
	CMakeLists.txt
	src/database-leveldb.cpp
	src/subgame.cpp
Don't unload blocks if save failed

Improve error handling in saveBlock()
Don't copy back already generated blocks on map generation