Fixed bad ordering when adding nodes from osgjs files
Fixed osgWrapper.Node to add StateSet and UpdateCallbacks before resolving the promise, tests working ok
Added frustum Culling feature
Merge branch 'develop' into fix_ImportNode
Fixed bad using of promises, Fix to avoid the use of for_each
Fixed failing tests using a lesser strict configuration for jshint
Mocked up the viewer to get working the CullVisitor in failing tests
Fix wrong class variable name
Merge pull request #65 from jtorresfabra/fix_lod

Fix lod
Precreate Vec4 arrays in getFrustumPlanes function
Added unitary testing to check the children order
Make BlendMix work

The constructor was overwritten by the prototype definition
Merge pull request #68 from Teybeo/bug/blend_mix_fix

Make BlendMix work
Merge pull request #67 from jtorresfabra/fix_ImportNode

Fix import node
Fixes creation of 1-element uniform and sending already created uniforms in Composer

createFloat1 and createInt1 could accept value of type number but not boolean. Now it handles both.
The composer was checking if the objects it was sent as uniforms were values or already created uniforms but the isUniform() was flawed so it created uniforms containing uniforms and ... it didn't work.
Added unit test for Uniform.isUniform
Added the possibility to enable/disable frustum culling at node level. Unit testing added.
Added test for creating uniform from typed arrays
Merge pull request #63 from Teybeo/bug/uniform_fixes

Fixes creation of 1-element uniform
Added the posibility to fully disable/enable frustum culling at viewer level as an option