Made nextgen shader files syntax more general
Added basic regular expressions to parse single line statements
added a few unit tests for that
Added very basic block parser
Made ShaderTypeBlockParser regex non greedy
ShaderTypeBlockParser now extracts the block from a given input String
Added some essential builder boilerplate code
@import should not be inside a block
Added docs to statement parser and fixed provide regex
Added value getter to all statement parser
Added more builder stuff
Added space character to GLSLParser
Fixed line generation in UniformBlockBuilder
Fixed test for UniformBlockBuilder
Added some javadoc and added missing tests