A bit of this and that related to player movement, camera and physics
Somewhat working no-gravity -turning
Fixed .gitignore, some minor improvements to no-gravity movement
Removed some old stuff
Working gravity camera
Rigidbody->ragequit->character controller
Working basic movement(back/forward/left/right/jump/sprint) w & w/o gravity
Working crouching. Style objectors will be executed publicly
Working downwards flying, issue #4 cleared
Merging with master