Added ffmpeg win32 dev libs
Merged FFmpeg Bink video support from DOOM-3-BFG-VR fork
Added FindFFMPEG.cmake
Bink support on Linux with CMake
Made FFmpeg optional and fixed potential crashes
Fixed crashes in cinematic code
Fixed another crash in cinametic code. Now it should be stable
Replaced sizeof format references %lu with %zu (GCC, Clang) and %Iu (MSVC) #88
Added GLSL ES 1.0 backend for Mesa drivers #90
Cg shader fixes for Mesa and Qualcomm drivers #90
Added glConfig.vendorType settings for Linux and disabled unused shaders. #90
More Cg shader fixes for Mesa and Qualcomm drivers #90
Merge branch 'mesa-support' of github.com:RobertBeckebans/RBDOOM-3-BFG into mesa-support
Disabled timing queries when using the Mesa driver #90
gfxInfo Typo
Disabled FFmpeg by default because there are some serious issues with ffmpeg on Ubuntu 14.04 which cause a black screen after the intro video #92
Fixed FFmpeg video timings and crashes. Also fixes the black screen problem with Ubuntu 14.04 #92
Use native architecture optimization
Ignore dist directory
Control file for dummy build dependency package