First test with scaling character (failed horribly)
Layer handling started and inventory/keyboard mock functions put in.
Fixes
Prefab/Scene Change
Switching Computers
Slight amount of work on layer handling / character scaling / object interaction.
Merge branch 'Jonathan-Cabe' into Michael-Swedo
Revert e8922a2..026ee94

This rolls back to commit e8922a2979c4abdd66473101d27e1074f868fc86.
Merge branch 'Michael-Swedo' into Evaluations