New Library inventory, and some bugfixes

Added a lot of stuff to the library inventory (manually!), 120 animations because they where needed by the guestures that are allready in there, and is nice to have all the default sl animations with proper uuid's. Added universal collision sounds to have script compatability for them when using opensim scripts. Added 2 missing bumpmap textures that are used for windlight water presets in firestorm.

And now the default avatar has the actual default shirt and pants. So Ruth isn't white anymore.
Also added fix for large region map info.