- Got basic graphics with cars simulating
- Got cars to not crash if car is infront - just says CRASH!!
- Got traffic lights tested
- Fixed map
- Added so Cars update map with their location
- Made a out of order processing of cars in case of collisions
- Simulates by repetitive left right presses
Merge branch 'master' of https://github.com/NigoroJr/verilog_town
Simple loaders for audio, particle effects, and car garage

Simple loaders for quick and clean loading of audio files, particle
effects, and the "garage" car arrays and their connected Sprite arrays
for easier graphics rendering. Also included the temporary files I'm
using to play with the code, FLARE.p, and myleg.mp3 for collisions.
Direction class for Naoki
Merge branch 'master' of https://github.com/NigoroJr/verilog_town
Added some assets
working on 8-bit sprites
Added traffic signal textures to map.
Got most of the animation working.  Need to do crashes and better corners.
Animation added with some crashing.  Turns and Crashing probably needs to be redone...
Merge branch 'master' into xml_parse

Conflicts:
	VERILOG_TOWN/verilogTown/src/com/me/myverilogTown/Car.java
	VERILOG_TOWN/verilogTown/src/com/me/myverilogTown/LevelLogic.java
	VERILOG_TOWN/verilogTown/src/com/me/myverilogTown/LevelScreen.java
	VERILOG_TOWN/verilogTown/src/com/me/myverilogTown/TrafficControl.java
	VERILOG_TOWN/verilogTown/src/com/me/myverilogTown/TrafficSignal.java
	VERILOG_TOWN/verilogTown/src/com/me/myverilogTown/verilogTownGridNode.java
	VERILOG_TOWN/verilogTown/src/com/me/myverilogTown/verilogTownMap.java
	copy_from_git_to_project.sh
	copy_from_project_to_git.sh

Merge conflicts and errors regarding the package name is resolved. This merge
is done in order to take into consideration of the changes introduced in the
master branch for refactoring the traffic signal.
Modify class name and method name to follow Java conventions

Camel-case and mixed camel-case is used