JesseComputerNerd part 3
JesseComputerNerd part 3
Color interpolation Done
Working at Attrib bug and now working
Add GLM lib and send it using uniform
now use GLM and glutIdelFunc
Add GLFW3 working
glfw3 working well now ;)
Depth buffer working
Stencil buffer
Sobel image
glDrawElement working good. next stage is to use attrib
shader Class can work with uniform
uniform and texture and attrib ,position, color, tex tested and working