Remove CharmOfLuck effect
Replace "PlayerXPPercentLost" config with xml file
playerXpPercentLost.xml
Proper method call when war start/end & clan create/delete
Update karma lost to HighFive
Fix exp need level 85 : 0% => Level 85 : 100%
Unhardcode few skills and add follow stats:
reduceExpLostByPvp
reduceExpLostByMob
reduceExpLostByRaid
reduceDeadPenaltyByPvp
reduceDeadPenaltyByMob
reduceDeadPenaltyByRaid

New stats fix follow skills:
(1325) Fortune of Noblesse
(1390) Clan Luck
(610) Residence Death Fortune
(840) Final Flying Form
(841) Aura Bird - Falcon
(842) Aura Bird - Owl
(2168) Raid Blessing
(3608) Apella Heavy Armor Set
(3609) Apella Light Armor Set
(3610) Apella Robe Set
(5982) Aura Bird - Falcon
(5983) Aura Bird - Owl
Now they properly reduce exp lose on dead from Monster, Raid or Pvp and
reduce chance for Death Penalty on dead.
Require DP!

Reviewed by: @NosBit
Thanks to: @NosBit
Some ajust for 
Core L2J/L2J_Server@7c6d77cdd53df8599957353fdcdab9358ae22acc
Remove penalty from ally dissolve and clan war stop
Reported by: @jurchiks , @Sdw-
CharEffectList rework:
Updated to use Java 8 API.
Removed duplicated checks in getBuffInfoBySkillId().
Moved null check inside stopAndRemove() to avoid duplicated checks all
over the code.
Added methods to stop all buffs/triggered/debuffs/toggles/dances.
Fixed bug where debuffs are not removed after death.
Reported by: laxsur, u3games, Zephyr
Fixed a bug where effects are added after death, mostly on skills with
damage+debuff, where the skill kills the target with the first effect.
Reported by: Juan, Zephyr
Fixed bug when buff icons are added before checking conditions.
Reported by: Juan
Added support for dances removed on any action.
Added support for dances removed on damage.
Fixed typo in isEmpty() not checking for toggles.
Announcement rework:
Moved announcement broadcast to Broadcast#toAllOnlinePlayers
Unified all announcements into single engine instead of 2 different
Moved storage holder of announcements into the database in one table
instead of database table and pure txt file
Redesigned UI of admin panel
Added editing ability of announcements
Added restarting ability of automatic tasks one per one or all at once
Added ability of broadcasting message at center of the screen of all
players
License update.
Fixing minor typos in Listeners:
Fixing notification to some listeners were prevented if not contained in
global container
Fixing global players container not used for char create/delete
Reported by @St3eT
Fixing NPE vulnerability caused by last commit
Fix for missing day/night spawns in Forest of the Dead.
The DayNightSpawnManager data is loaded from SpawnTable during server init,
so SpawnTable must be loaded before DayNightSpawnManager triggers the spawns.
Patch by: @luksdlt92
Merge pull request #15 from jurchiks/upstream-2

Fix for missing day/night spawns in Forest of the Dead.
Reworking DocumentParser to be an interface using defenders (default
methods)
Allows the implementation of a parser without helper classes.
Merge branch 'master' of https://github.com/Battlecruiser/L2J_Server