Don't fail on BitmapFilter clone, just return an empty filter object
Update to 1.1.1
Compile fix (Fixes #45)
Add stage.color (Fixes #44)
Fix Bitmap reference count (fixes #25)
fixed writeBytes default arguments, cleaned up readBytes'
ErrorEvent fix
Transparent background by default

A transparent root element is useful for Preloaders and 3D Contexts.

Reasoning that a default value of 0 transparency is fine for all cases because backgroundColor value is determined from reading the containing div's style tag (line 258).  So if it's been set then the CSS already exists to set it as that backgroundColor (or backgroundImage) by following the default CSS flow.  If, on the other hand, the backgroundColor has not been set then the default CSS behavior of transparent should be followed.

The drawRect is still needed for the hitTest events as the original comment states.
BlendMode.ADD for BitmapData.draw()

Provides basic ADD compositing for draw function.  No other BlendModes are supported so this may be hacky in isolation?  Likewise no consideration has been given for none draw methods (i.e. DisplayList).
Update to 1.2.0
Fix Travis CI script
Update ColorMatrixFilter.hx

got error /usr/lib/haxe/lib/openfl-html5-dom/1,2,0/flash/filters/ColorMatrixFilter.hx:11: lines 11-62 : Field __applyFilter is declared 'override' but doesn't override any field
Override fixed
Stage background color fix
Update BlurFilter.hx
Update TravisCI script
enable/disable not available in WebGL context
Should have enable/disable, just have to be careful not to toggle older constants
Add removeChildren()
Added createBox()