build: switch to -std=c99 for saner float semantics

This fixes a weird bug with aspect ratio handling. It has to do with
float handling: with -std=gnu99, gcc implicitly enables broken non-
standard semantics giving float variables excess precision. This can for
example make this fail in theory: "float a = 0.1; assert(a == a);"

While standard C allows excess precision _within_ expressions, it
requires truncation when storing float values in variables of types
"float" or "double". The "gnu99" mode breaks this. It can be unbroken by
using "c99", or by specifying -fexcess-precision=standard. The former
seems less likely to break compilers other than modern gcc. Note that
-ffloat-store would also fix this, but also makes float expressions less
efficient and less precise for no reason.

The code that mistakenly fails because of this is dec_video.c line 393.
It caused the container aspect to be ignored in some or all situations,
depending how the compiler optimizes. For example, on gcc-4.6 with -Os,
the aspect is always ignored.

In future, we should probably just get rid of storing aspects as floats.
old-configure: use -std=c99

See previous commit.
x11: fix race condition when setting aspect when leaving fullscreen

vo_opengl creates a hidden X11 window to probe the OpenGL context. It
must do that before creating a visible window, because VO creation and
VO config are separate phases.

There's a race condition involving the hidden window: when starting with
--fs, and then leaving fullscreen, the unfullscreened window is
sometimes set to the aspect ratio of the hidden window. I'm not sure why
the window size itself uses the correct size (but corrupted by the wrong
aspect), but that's perhaps because the window manager is free to ignore
the size hint while honoring the aspect, or something equally messed up.

It turns out this happens because x11_common.c thinks the size of the
hidden window is the size of the unfullscreened window. This in turn
happens because vo_x11_update_geometry() reads the size of the hidden
window when called in vo_x11_fullscreen() (called from
vo_x11_config_vo_window()) when mapping the fullscreen window. At that
point, the window could be mapped, but not necessarily. If it's not
mapped, it will get the size of the unfullscreened window... I think.

One could fix this by actively waiting until the window is mapped. Try
to pick a less hacky approach instead, and never read the window size
until MapNotify is received.

vo_x11_create_window() needs a hack, because we'd possibly set the VO's
size to 0, resulting e.g. in vdpau to fail initialization. (It'll print
error messages until a proper resize is received.)
x11: remove apparently useless code

This code essentially does nothing. As far as I could find out, this
actually used to do something. Then it was removed with commit efe7c39f,
leaving some leftover code that didn't do anything useful. This happened
12 years ago!

Also remove a commented debug printf.
x11: fix initial VO size

This was done incorrectly in the previous commit: the fallback size used
the window size as requested with the first config call, which is the
size of the hidden window in the vo_opengl case. (That damn hidden
window again...)
wayland: change minimum version

Change minimum version to 1.3 and remove the version checking in the source
code.
vo_vdpau: Ensure presentation time is within bounds

When a time sync happens the last sync time is the minimum time that can be
used for presentation.
vo_vdpau: Discard zero timestamps

Some drivers do not supply timestamps, use old timestamp in these conditions.