Project skeleton right after maven playn archetype generation
Finishing main menu and adding simple about menu. Skeleton supplied background is not used,
but rather the device info is displayed in the background of the main menu.
Modifications to get the HTML platform working. Maybe not all of these are necessary.
A plain green board with grid. Avoiding an eception when pressing Escape on the main screen.
Added meta-data for GitHub SCM. COuldn't add more developers yet, since didn't find other's GitHub account.
Added Apache as a license so far, because the playn-samples has that (and I derived code from that).
Added issue tracking meta-data, etc.
Faulty closing bracket
Adding Michael and Vernon into the meta data as developers
Added CardArray image asset
Merge pull request #1 from twodawg/master

Added CardArray image asset
Adding resampled shrunk version of Mike's sprite set. Adding classes to
handle cards and fill the boards initially.
Corrected the JSON coordinates
Merge pull request #3 from twodawg/master

Corrected the JSON coordinates
Correcting half translated sprite positions
Changing random drawing in the beginning.
Correcting indexing into flat array. Still not perfect yet, since the order of the enums are not matching with the order of the sprites: A is the first in the sprote drawing, while it's the highest point card. The enum is organized like that, but that doesn't match the drawing.
Typo in pom SCM description
Merge branch 'master' of https://github.com/MrCsabaToth/CardGame0