Reorganized WaterTile a bit.
Added a water-tile variant that uses terraintile bottoms.
Remove all references to the ancient surface texture.
Make it possible to wait for ID-indirect resources.
Improved Img resource handling slightly.
Merge branch 'core' of sh.seatribe.se:/srv/git/client into core
Made mesh morphing more modular.
Make sure to reuse one pose-morpher for all meshes.
WIP: Mesh-animations.
Fixed a couple of meshanim bugs.
Added material interface for glColor state.
Merge branch 'core' of sh.seatribe.se:/srv/git/client into core
Fixed authserver argument bug.
Merge branch 'core' of sh.seatribe.se:/srv/git/client into core
Give pose-mods an owner, and make them handle things such as speedmod internally.
Removed some cruft.
Load pose-mods rather than track-mods.
Allow poses in composites to be constructed with sprite-data.
Receive cmppose sprite-data from the server.
Handle combination of zero posemods correctly.