Update 3.4

Version 3.4 - 28th December 2014 2:35PM :
- Implement array loop for InvulnerableToRemoteMinesList (Thanks swift)
- Fixed script crash when the enemy team contains
- CDOTA_Unit_Hero_Treant
- CDOTA_Unit_Hero_Bloodseeker
- CDOTA_Unit_Hero_Abaddon
- Fixed spamming bombing (no more noise)
- Rework self detonation (More efficient)
- Bomb now will not explode till the last bomb is planted
- If enemy needs 3 bombs and you plant the 3rd bomb, it will explode
once the 3rd bomb lands
- Previously explode at the gesture of planting
- Bomb now take into account mixture of bombs (level 1, level 2, level
3, Scepter)
- Efficient bombing for Faceless Void implemented.