Added Win32+Win64 headers and libs for hlsl2glsl, glsl_optimizer, and Nvidia Cg.
Added D bindings for MFShader.
Support shader source language specification in .mfx files.
MFSound plugins WIP.
Fixed the MP3 decoder; made it a bit more robust when encountering dodgy streams.
Improved MP3 tag reading.
Fixed a bug when scanning a filesystem TOC where paths were corrupted on looping the MFStr() buffer.
Better ID3v1 handling.
OpenGL renderer overhaul. HLSL->GLSL shader cross compiling.

Cross-compiling HLSL->GLSL shaders for OpenGL working wonderfully!
glsl_opsimizer also does a great job simplifying the GLSL shaders!
Removed hacks from OpenGL renderer; meets feature-parity with D3D9.

Fuji can now run cross-platform using HLSL shaders! :)
Nothing.
D binding bugs.
Disabled shader conversion. Bloody VC compiled libs don't work across different versions of VC!!
Split FujiD into a separate project.