Cleanup maprot
Revert "inWater" command

This reverts commit 1e20bace2e299eef343eeea7574a2fb07c78d9ce ,
because inWater command doesn't work and it looks, that it's useless.

DOCREF inWater
Revert "Turn off sniper rifle's scope during intermission"

This reverts commit 60eb0ac393cbd287a89bb3ea049a6f5800a6ac4b.
There is possible to turn off a scope by weapon changing (however
behaviour of scope during intermission can be changed in "next" branch).
Keep selected player in op menus, when other player (dis)connects

Until now, when in, for example, kick player menu there was selected
some player and (dis)connected other player with lower CN, then this
earlier selected player was moved to other item in menu, but number
of selected item didn't change, so other player was selected.
Test work - ignore player menu
Add AssaultCube's CodeBlocks project for Linux
Improve vote info

The commit:
1. adds additional small vote result for hidevote < 2, visible below radar,
2. sets default value of hidevote to 1,
3. shows final vote result in console
4. binds to H key toggling between hidevote 1/2 and 0.
Cleanup

Fixed Cubescript's list, conopen (now read-only), removed changeteam().
Add reverse order in demolist sent by server to client

In senddemo() and cleardemo() functions the order has to be restored.
Show info of demo to clear in serverlogs
Fix info in cleardemo voting
Allow to turn on/off scope during intermission

And scoreboard already won't hide the scope, among other things because
that was the reason, that it was immediately disabled after enabling
in intermission (therefore since a few years the scope was blocked
in intermission).
Remove obsolete recorddemo/stopdemo from In-game admin menu