Ch2 bug fixes

adding bye may to end of ch2 (#452)
added ConditionAppearance.cs
applied to josh and trapdoor (#445 #450)
fixed moes door name again
fixed wrong name for market door (#433)
added wrongway text for bar (#449 #423)
fixed PC beta build
updated convos in cafe postjacket(#446 #442)
added clickables in plaza (#447 #441 #421)
fixed scaling in plaza post arrival
fixed market door tags (#440 #424)
fixed market to alley bug (#439)
fixed market spawnpoints (#438 #436 #434)
added Peijun to another scene (#437)
fixed bug with alley doors (#435 #431)
updated alley's wrongway dialogue (#426)
noticed this was already fixed (#423)
fixed npc sizes in market and alley
Merge pull request #461 from jcotrel/master

Ch2 bug fixes
forgot enums
Merge pull request #462 from jcotrel/master

forgot enums
one dialoguer bug and a size bug
fixed a weird scene/prefab bug
Merge pull request #463 from jcotrel/master

last second bug fixes for today
Prefab Fixes

Jacket no longer auto picks up.  Fixes #444
Frank's Journal uses correct sprite in journal.  Fixes #430
Merge pull request #464 from Kiroshima/master

Prefab Fixes
fixed clicking

fixed clicking
Brain Room Walls

Fixes #412
Various Fixes

Fixes #408
Fixes #418
Fixes #419
Merge pull request #465 from Kiroshima/master

Multiple Fixes from Issues