Fixed some stuff

* Removed the error from people disconnecting mid-game
* Changed the way the server registers with the MasterServer
Changed server browser layout

* Also edited the `serverComment` variable to be the same after starting
a server
Removed SmoothFollow.js for the 2nd time
Fixed some stuff and added some others

* Fixed a very rare case where multiple players left at the same time
* Added a temporary spectator mode
* Removed password when game starts
* Increased the mass of the buggys so they can collide better with the
balls
* Moved the paused script so it can be used while in the lobby
* Added score placeholder in netvars
Merge pull request #211 from MaritalWheat/in-game-gui

the bitwise operators fun commit - hide ball markers while in swing mode
Merge pull request #210 from bobsayshilol/master

Server additions
created a base class for the way I've been doing networked hud elements and did a huge refactoring to clean things up accordingly with these changes
Merge branch 'master' of https://github.com/Double-Fine-Game-Club/bad-golf-community-edition into in-game-gui

Conflicts:
	Assets/scripts/gameHUD/BallMarker.cs