Commit for Braydon. Cause he wanted to see what I have done.
Added a storyboard to the XMLTester, along with a Sprite Kit scene.
The TDTMXReader is now parsing layers, tile sets, propeties and maps.
Also, everything links fine.
Nodes now have properties attached to them, only constriction is that you need to go though the method tileForPoint: on a TDMap object.
Almost implemented base 64 decoding.
commit
Finished adding base 64 decoding, gzip and zlib decompression.
Also has a new way of storing the gathered information.
Made sure another file, with compressed data made it to the cloud.