Fix: SkeletonJson now sets mesh color if present in json.
PolygonBatch::flush crash fix
Formatting.
Moved Skeleton refernce from Slot to Bone.
Moved Skeleton refernce from Slot to Bone.
Refactoring and clean up.
Added IK, refactoring.

Skeleton moved from Slot to Bone.
Attachments no longer take x,y to compute vertices.
Bezier curves are calculated up front.
Merge pull request #275 from vvaldik/master

[cocos2dx] PolygonBatch::flush crash fix
Merge pull request #270 from dejvid/fix-libgdx-json-loader

spine-libgdx: Fix: SkeletonJson now sets mesh color if present in json.
Merge remote-tracking branch 'origin/master'
Fixed mesh color.

#270
C89 fixes.
Images are premultiplied again in cocos2dx 3.2

C'mon guys, make up your minds! :)
Updated to latest spine-c.
Dropped support for cocos2d-x 3.0 and 3.1.

Will support only the latest 3.x.
Docs.
Docs.
Fixed setting blend func extra time.
Merge pull request #276 from Fenrisul/master

[Bugfix] Unity Importer error
* [SPINE-C] fix mem leak