v0.0.30 clean; renamed; remake Screen; add Object; add Graphics; add Graphics.Rectangle; Graphics.Circle; Graphics.Text;

- [Client] delete Lib "middleclass.lua" (have in NXFramework);
- [Framework] renamed NXFramework.screen to NXFramework.Screen;
- [Framework] renamed (Screen) Class.lua and Controller.lua to
Screen.lua and ScreenController.lua
- [Framework] add Class NXFramework.Object;
- [Framework] (Object) released method get name;
- [Framework] (Object) released method set name;
- [Framework] (Object) released method-callbacks for Object["objects"];
- [Framework] (Object) released method get Object from
Object["objects"];
- [Framework] (Object) released method add Object in Object["objects"];
- [Framework] add Class NXFramework.Graphics;
- [Framework] add subClass NXFramework.Graphics.Rectangle;
- [Framework] add subClass NXFramework.Graphics.Circle;
- [Framework] add subClass NXFramework.Graphics.Text;
- [Framework] remake NXFramework.Screen (powered on NXFramework.Object);
# NEED TEST
- [Framework] (Graphics) released methods {
*alignHandler
*positionHandler
*get/set Align
*get/set Margin
*hide
*show
*hoverHandler for (Graphics.Rectangle; Graphics.Circle; Graphics.Text)
*sizeHandler for Graphics.Text
};