Scaled sanity benefits from sleep based on the amount of time slept
Increased the hard limit for physics updates from 2048 to 10000
Fixed hydration multiplier not working at all
Fixed temperature sources in the negative axis relative to player being ignored
Improved temperature falloff function
Sanity drop from near death and overheating fixed
Hunger potion effect now has a side effect of dehydrating the player
Non standard water colours are now considered dirty water
Fixed possible bug where hallucinations would affect surrounding people