Fixed redstone engines being 1/10th as effective as they should be
Fixed Wooden Item Pipe extracing items for 1/10th the energy it should use.
Fixed engines not switching to continuous power if the orientation they were in was valid to begin with
Merge pull request #2055 from adudney/ContinuousPowerChange

Fixed Engines not using continuous power when their initial rotation is valid
Merge pull request #2054 from adudney/RedstoneEngine

Fixed redstone engines being 1/10th as effective as they should be
Merge pull request #2052 from adudney/6.1.x

Fixes engines storing energy for all time when unpowered
fix #2056
fix laserTables being mapped as "null" and remap them
fix style
fix style
Merge pull request #2059 from AEnterprise/6.1.x

fix laserTables being mapped as "null" and remap them
fix #2043
Merge branch '6.1.x' of github.com:BuildCraft/BuildCraft into 6.1.x
create IFacadeItem API, close #1946
refactor SchematicBlock, close #1949
Finish cleaning up Silicon and Transport, for #2045
clean up buildcraft.energy, for #2045
fix #2062
fix silicon laser table remapping
fix #1901 and #2061