Map Rework

* New engine layout *
- More compact and much easier to modify layout
- Properly used omni filters
- Waste handling is now more straightforward, all waste is pumped into one canister which is significantly easier to process in atmospherics.

* New atmospherics layout *
- Expanded the room slightly to the south
- Completely remapped all pipes, goal being once again simplicity
- Fully functional layout, but without ton of useless things which have to be disassembled if you want to make your own modifications ingame
- Filling stations at each large storage tank to allow for filling canisters with pure gas without having to contaminate the whole pure and mix pipelines

* Minor updates *
- Remaining non-buildable SMESs are now buildable [again]
- Engineering substation spare SMESs are no longer connected into the grid, required cables are added in area so if anyone actually wants to connect them, they can
- TCommsat no longer has magical SMES. Instead, Fractal Generator is used (true infinite powersource). Breaker box was added next to it to allow