upgraded to unity 4.2, changed player rotation and blob clusters
Color changing and particle effects
changed number of nutrients per blob to a random number
-Fixed tower upgrade menus
-Fixed tower spawn area detection
-Fixed bug with pink circle appearing when user tried to spawn tower in an invalid location
added costs for towers and upgrades, changed nutrient numbers to 1-6, changed particle effects, fixed some bugs
Resized level and added in old UI
I am a dangle
arg
resized everything, added return button to enzyme game
fixed return button on enzyme game
Testing 2 finger movement
added debug
added two finger touch capabilities
added a test game that allows to zoom into villi until a certain point and then the enzyme game starts
changed the values for some variables to improve zoom speed
updated gitignore file
Merge branch 'Unity4.2' of https://github.com/cdinh/mdp into Unity4.2
fixed walls in enzyme game, added pacman to enzyme model, fixed random generation of particles
Added reworked enzyme game
Added in Generator Button