Testing new stearing
Max X & Y - speed
Added new spritesheet
Added new spritesheet
Fixed stearing bug for resting bodies
Added background and changed color tone of spritesheet
Added vertex- and fragmentshader
Added vertex- and fragmentshader
Deleted unnecessary syso. trolle
Added trolle shader
Created trolle shader
Created trolle shader
Fixed shader position for all solutions
Fixed problem with float/int division
Fixed min y-speed and changed spritesheet
Fixed min y-speed and changed spritesheet
trolle
Made it possible to use wider maps
trolle syso
Added new background lolz