box blur dummy
first Horizontal Blur for 32
fast realization with moving window.
linear speed against any radius
blur in both directions
allow float radius (without implementation)
float radius
fix round compensation
integer implementation for float radius
8bit
micro optimizations
move HorizontalBoxBlur8 down and remove comments
type check
fix x bounds
data tests
fix window calculation
introduce corners
big radius special case
fix large radius. tests
check image mode
highlevel api