Actorize lights on server levels. AH-282
Add checkpoints to test server level. AH-282
New level with lights and checkpoints added
Checkpoints implemented
AH-286 Inverted x on lights and checkpoints so that does work
Merge remote-tracking branch 'origin/AH-283_Server_game_logic' into AH-283_Server_game_logic

Conflicts:
	Client/Source/GameLogic.cpp
Positive Z is now always forward. Also try O and P.
Remove debug code in animation blending.
AH-170 Refactored forward rendering to allow for particles.
Merge remote-tracking branch 'origin/AH-170_Particle_System' into AH-170_Particle_System
AH-170 Get particles to show and update.
AH-170 Basic basic particle system implemented.

Added event to create and destroy particle instances. Basic hard coded particle system to test the system.