All of my progress in the past two months

I didn't get too much coding done. I have also been working on drawing the internet connection lines. I was chasing a shader bug for most of this time, which was partially caused by a memory leak in java.

I added a library(no jar, so I used plain source) to my code(no maven repo) that handles shaders for gdx, since I would like to work on some of those at some point.

Up next, I will be working on hacking gameplay. I had a great idea, keep hacking programs in java, get rid of my coreutils plans and make python for scripting only. This would allow hacking to only use certain programs, but it would allow more advanced players to write scripts to automate hacking through python scripting.