Increased camera distance
Modified level geometry
Stop velocity when player bumps its head
Allow aiming using the mouse
Populate a bullet pool
Create prefab from player entity
Disable autodetection for changing line endings
Switched to text-based meta files
Spawn bullets when pressing the fire button
Increased kick distance
Bullets propel themselves while being active
Added bomb prefab
Players do not collide with enemies, bomb is an enemy
Created a health bar
Bombs have a health bar
Refactored bullet despawning to specialized bullet ai component
BulletAI damages Damagable components