fb: notification transparency (1/2)

this add back notification transparency...compared to 4.3
it controlls as well the notification icon backgound transparency
which felt in the past dissplaced. As well codecleanup of the old
implementation.

largeIcon support I did not add due that google does not support it
as well at current status...it is only a placeholder in
NotificationData

Change-Id: Ia2c6761575dcf62adc5eae248125d4e0ad67be5e

Conflicts:
	core/java/android/provider/Settings.java
	packages/SystemUI/src/com/android/systemui/statusbar/phone/PhoneStatusBar.java
Frameworks: notification drawer background (1/2)

so after keyguard is mostly done let us start notification drawer
and QS. First one custom background.....either color or picture
with custom alpha and ability to set a landscape picture seperatly
(landscape phone only)

Compared to the 4.3 included version completly recoded and better
integrated. No idea what I thought 1 year ago on the old implementation

cheeers

Change-Id: Ia823856b755a129ea1fcddc2e24cb043ac37d621

Conflicts:
	packages/SystemUI/src/com/android/systemui/statusbar/phone/PhoneStatusBar.java

Conflicts:
	packages/SystemUI/src/com/android/systemui/statusbar/phone/PhoneStatusBar.java
Improve scrolling cache

Scrolling cache helps make short scrolls/flings smooth but will
cause stutter when long flings are made. This patch disables
scrolling cache when long flings are made.

This patch also fixes a related bug where scrolling cache will
not be enabled properly when transitioning from flinging to scrolling.

Patch Set 2: Calculate threshold based on maximum velocity (Sang Tae Park)

Credits: Pawit Pornkitprasan

Change-Id: I1fdbaad92263c9f983a32900e74eba1f0367902b
Signed-off-by: Arham Jamal <arhamjamal@gmail.com>
Complete KitKat White UI look
fb: follow on seekbars new UI guideline for 4.4

google forgot some things.....seekbar is one example

Change-Id: I996062a978322c93694e360dff1e4f42dc589062

fb: correct seeker fb style for 4.4

based on this commit https://github.com/SlimRoms/frameworks_base/commit/a845169c128c19825a69a0ebdf2e4d366fdd67ad

the idea was good but bad done. A middle in the night action lol.
Problem is that holo light themed app cannot handle the white seekbar of course
So add the complete seekbar into the Holo.Light switch to support both cases

Holo: white seekbar
Holo.Light: drak gray seekbar

Change-Id: I82252d0cb30cd4af47d624a37ccc904cb7e9c1e6
Signed-off-by: siracuervo <fl.siracusa@outlook.com.ar>

fb: change alert dialog to new 4.4 UI guidelines and add

Holo / Holo.Light switch to reflect it proper on the
different app styles

Change-Id: I0fb7cd06d19a8eef66551e9f0281d60f33b2efe6
Signed-off-by: siracuervo <fl.siracusa@outlook.com.ar>

fb: update missing google UI changes for 4.4

thanks to kroz other things are now as well consistent to the new
google UI style

Change-Id: I604d29293b04bbcf279efd4d5bf2970ff8ee0c75
Signed-off-by: siracuervo <fl.siracusa@outlook.com.ar>

fix remaining blue dialog dividers

Change-Id: I0b4d2d0706f3393933e40d9c70b62aa3c9b68ed5
Change some defaults
Kill floating activities running in the same thread when tapping outside

This change makes all activities from the same app to be finished when we tap outside the halo window. Other apps running in different threads
(floating or not) won't be finished.

Port from here: https://github.com/ParanoidAndroid/android_frameworks_base/commit/f489f45ab2ba5dd4991c241917f7f4b0fd74b884

Change-Id: Ie6d6f46b2e23be60f991520ed480c2866fb2d0e3
Signed-off-by: siracuervo <fl.siracusa@outlook.com.ar>
Ability to disable hardware keys via nav bar settings (2/2)

Signed-off-by: Janson Kang <temasek71@gmail.com>

Conflicts:
	core/java/android/provider/Settings.java

Change-Id: I0524f193c89f6a10032b0bc0a692cd37420f2bec

Conflicts:
	policy/src/com/android/internal/policy/impl/PhoneWindowManager.java