Changes:

General: started work on functions associated with victory.
VictoryData: created new class to hold data associated with individual victory.  Also added methods to calculate scores relating to stature, population and number of fiefs.
Globals_Server: added new Dictionary variable containing VictoryData for each active player.  Also added methods for getting current population and number of fiefs.
PlayerCharacter: added methods to return PlayerCharacter's current percentage of fiefs owned and population governed.