Updated MetaStation.v39A.III.dmm to MetaStation.v39B.dmm

*Updated AI upload boards to the new paths so the map compiles again.
*Updated arcade boards in tech storage, they now work again.
*Fixed area designation on the nuke op shuttle so the door doesn't vanish.
*Fixed missing air supply pipe near fore-port solar access.
*Fixed the medbay morgue door access level, now it's medbay-only.
*Fixed input-direction of the coinpress, it is now west of it.
*Fixed genetics access levels, RD can get into genetics but not medbay, now.
*Fixed privacy shutter in shooting range (again, for real this time).
*Fixed lights-out events being limited to engineering only - now they can happen all over.
*Added (provisionally) windows surrounding the upload consoles to prevent quick-subverting.
*Added gambling tables to the maint. bar.
*Added air alarms to arrivals.
*Added miners to the mailroom access list.
*Added a camera to the kitchen cold-room.
*Added an all-in-one telecoms unit to CentCom.
*Added an MMI to maint.
*Added a multi-belt to maint, which can hold bigger things.
*Added more extinguishers around the medbay foyer.
*Added an intercom to the HoS' office.
*Added a mounted flasher to the brig entrance.
*Added desklamp to the CE office.
*Changed AI upload and armory cameras to motion cameras.
*Moved the air supply vent in the incinerator room two tiles up to give more space for renovation.
*Moved wall and fire locker near the transit shuttle.
*Removed duplicate air alarm in engineering corridor.
*Removed access restrictions to the supply space bridge buttons, and nearby doors.
*Replaced tinted windows between cargo bay and mailroom with normal ones.
*Replaced tinted window at arrivals secpost with normal one.

Images and wiki update when I'm a bit less tired.