You will now stand when bind wound has completed, and also removed some duplicate messages.
Bind wound tweaks.
Merge pull request #37 from cavedude00/master

merge
Spells cast from items will no longer require components.

Bind Sight spells no longer need LoS to cast.
Merge pull request #38 from cavedude00/master

Spells cast from items will no longer require components.
removed unused group code.
Mobs will now path in zones without players. This should fix NPCs waiting for you when you zone back in, and also improve boats.

Fixed /makeleader and players disbanding from groups.

Spell specialization skills should no longer skillup until a point is trained at a guildmaster.
Merge pull request #125 from regneq/master

removed unused group code.
Merge pull request #39 from cavedude00/master

merge
removed the LFP / LFG features code and unneeded login tools found in misc folder
Buffs should now fade correctly.

Increased the chance that invis/camo will break for lower level/skilled characters.

Lowered the default save timer rule from 5 minutes to 4.

Fixed some typos.

Added #resetboat command, which will allow GMs to fixed bugged characters who believe they are still on a boat.
Merge pull request #40 from cavedude00/master

Buffs should now fade correctly.
Hopefully fixed pet zone crash.

Rewrote NPCScale method per Torven's guidance.

The see_invisible database columns now accept values 2-100 to indicate the percentage chance they have of seeing invis. A value of 0 means they won't see invis, and a value of 1 means they always will. (This preserves the current database entries.)

Added a player profile dumping command for internal usage.
Merge pull request #41 from cavedude00/master

Hopefully fixed pet zone crash.
Merge pull request #126 from regneq/master

Removed LFP / LFG Features related code as well as login tools found in misc folder.
Merge pull request #42 from cavedude00/master

Merge pull request #126 from regneq/master
Group chat now works again.

Better player position updates (I hope!)
Merge pull request #43 from cavedude00/master

Group chat now works again.
more unused code removal
Fixed the DivineAura crash.

Fixed a crash in NPC::Death.

Added more fixed length invis/camo spells to the effect handle. Reverted the chance to the invis fail formula as the current one is too high.