Fixing incorrect memset size
Merge pull request #77 from swillits/fix_anim_memset

Fixing incorrect memset size
sdl: removed useless var from GLimp_XreaLInitExtensions and renamed this
function to GLimp_InitExtensions2
game: removed OSP string occurences
mod: added time played in each team in debriefing screen, refs #478
cgame: display selfkills stats in debriefing screen, refs #478
misc: update for translation files, refs #244
server: var scope in SV_VerifyPaks_f, docu
cgame: var scope
cgame: var scope and code style (cg_weapons.c)
game: code style (g_missile.c)
game: var scope
misc: update for translation files, refs #244
cgame: allow to translate few words
misc: update and small correction for pl.po, refs #244
misc: small correction for pl.po
mod: added teamkills stats in debriefing, refs #478
mod: added selfkills and teamkills in in-game stats window, refs #478
mod: added accuracy and HS ratio in debriefing and stats window, refs #478
cgame: use shadowed text in scoreboard