update cmake for windows build
Updated PATH to use an up to date license string.  Needed for simulating Atlas.
Added a check to ensure that PATH license is up to date.
Adds raycasting ability using bullet for RigidBodyManipulator.
Merge branch 'collision-dynamics-integration' of github.com:avalenzu/drake into collision-dynamics-integration
Adds a test for raycasting.
Merge branch 'master' of https://github.com/RobotLocomotion/drake
Merge branch 'drake-origin/master'
Added NCP stub.
fix atlas unit test (forgot to add terrain)
fix from ani for obstacle gradients.
Merge pull request #101 from avalenzu/fix-URDFRigidBodyManipulator-warnings

Load meshes in `URDFRigidBodyManipulator`
setup cygwin mex environment in bashrc (so it works through ssh as well)
more complex invocation of mex.  didn't actually resolve the problem, but I want it in the commit in case i ever need to go back to it
back to simpler mex invocation
Merge branch 'master' of https://github.com/RobotLocomotion/drake
cygwin env works for 2014a now
more robust path handling
Add `allCollisions` method - fast collision checks
Re-ignore upper-leg collisions in atlas_chull.urdf