more work on coloring the tetrahedron

coloring functions are better, but still something happening with the
coloring of the tetrahedron. four triangles
code clean up

code cleanup on ofRender.h
stable-working on armature stuff

the armature has to be able to move...AND move the cutter with it.
to make off centered puzzles
code cleaning- working on movement lock

so no key-press events are read while an animation is happening
keypress lock while moving is OK

now its not reading key press while the puzzle is doing a face move
animation.
it works for face rotations and for UNDO
now puzzle can move while color menu active

the puzzle can move so color changes can be made in faces that are not
visible at first
stable- hard coded offset in x & y working

offset of cutter is working on x & y.
right now is hard coded.
working on making it work with armature keyboard movements