The missing source effect files.
Moved XNA effects to its own folder.
Fixed FX files to compile under DirectX 11 for MonoGame.
MGCB build script for DirectX effects.
Oops... we don't use this one.
Fixed missing inputs required for DX11 effects.
We now pick the right effects depending on platform.
Fixed included effect assets in projects.
Prebuilt DX11 effects.