fixed issue with selecting units not working sometimes
fixed attacking at a distance. hacked so cancel doesn't actually cancel, though
fixed issue with attacking units by clicking on them BUG:CANCEL doesn't work if unit is selected.
updated server to actually use move and attack validation
small fix for damage calculation in map
fixed client side bugs - pretty much all of them
updated stationary attack
Linux portability fixes, makefiles
Merge branch 'master' of https://github.com/Crumbtray/WarGames
mass replace fail :(
added localgame boolean for client side UI to update itself, or to send packets if not local game
more client fixes for pacjets
added ability to initialize a game as local or not
some updates that should make the merge easier.
updated main gui to have local and login buttons
refactored some packet stuff into GuiMap