Fix memory leak in PatchCache

Patch object should be deleted when removing its corresponding
cache entry from PatchCache.

Change-Id: I8dfd7f557f6e5c6e9a9c04ba915372790e6f34f5
Signed-off-by: Sangkyu Lee <sk82.lee@lge.com>
Fix graphics corruption caused by HWUI caches

Some caches(PatchCache, TextureCache, PathCache) for HWUI
uses deferred removal for their cache entries even though
actual resource objects are immediately freed by
ResourceCache.
For this reason, the uniqueness of a resource address in
the caches is not guaranteed in specific cases.
(Because malloc() can return the same address when malloc()
and free() called very frequently.)

So it can be possible the cache have two cache entries for
two different resources but the same memory address.
(Of course one of the resources is already freed.)
It also can be possible mGarbage vector in PatchCache has
duplicated addresses and this can lead to duplicated free
blocks in the free block list and graphics corruption.
(Deferred removal was implmeneted based on an assumption of
unique resource addresses.)

So this patch makes sure resource objects are freed after
the resources are removed from the caches to guarantee
the uniqueness of a resource address and prevent graphics
corruption.

Change-Id: I040f033a4fc783d2c4bc04b113589657c36fb15b
Signed-off-by: Sangkyu Lee <sk82.lee@lge.com>
Fix AOSP build - DO NOT MERGE

Change-Id: I42b420c2ce89ce364a2809b28b827964e6923fa1