update to dev
Fixed TiledEditor demo to work with latest changes to flixel engine - also made it use uncompressed base64 tilemap in order to prevent "uncompressing zlib" errors.
Create readme.md
temp compile fix for passing travis test
Merge remote-tracking branch 'origin/master'
Adding travis-ci automated test script.
update to dev
Merge remote-tracking branch 'origin/master'
Update README.md
Fixing compile issue due to FlxSpriteGroup changes.
Use "dev" branch of flixel-ui so demos compile.
RPG Interface: removing traces in release mode
Removing JukioJams demo, doesn't seem like it's working.
Making FlxBloom demo compile in non-flash targets (still doesn't work, but at least it compiles).
Compile fix for IOS
Adding GridMovement demo by BuzzJeux - thanks a bunch good sir!
/Flixel Features/Nape/FlxNapeDemo -> /Flixel Features/FlxNapeDemo
.travis.yml: Add hxtools and hxlibc
GridMovement: Some cleanup and better documentation, allow WASD input
add cutup into nape demo