fixed NetworkedPlayer animations
updated dungeon, working on pathing
got rid of tearing
stopped it from printing the dungeon when created
fixed tearing
Merge pull request #26 from baka-rust/evangambit-tearing

fixed tearing
starting vision
Merge branch 'master' into evangambit-paths

Conflicts:
	client/src/main.cpp
Removed stupidness
Fixed corner bug
Replaced initial room
Merge pull request #29 from baka-rust/citelao-corners

Fixed corner bugs
Added basic network firing functionality

Courtesy baka rust
Added monsters
Actually added Monster
Merge pull request #30 from baka-rust/citelao-combat

Added client side shooting
Merge branch 'master' into citelao-animation-imp

Conflicts:
	client/include/Player.h
	client/src/Player.cpp
Should have correct animations
Draws a monster correctly