Modularising Respawning
Detaching UnityEditor req
updated gitnore to ignore Build folder
adding new sprite sheets
bit of a clusterfuck - may have to revert
:+1:
:+1: :+1:
x
Merge remote-tracking branch 'origin/develop-kyle' into develop-kyle

Conflicts:
	Assets/Prefabs/FLKYq3A.prefab
	Assets/Prefabs/Wall.prefab
	Assets/Scenes/NewEnviro.unity
Things broke a bit
Healthbars and random tile sprite and other assorted goodies
Merge branch 'staging' of https://github.com/Atuuh/Super-Shovel-Saga into staging

Conflicts:
	Assets/CaveGenerator.cs