move equidistant seeding into mesh facer
wip: first shot at finding nearest empty face
grab closest free face using vectors
pull findClosestFace out as possible heuristic for search
handle finding path to closest free face
hook initial go at handling swappers into plotting loop
reformat headsUp display slightly
up stars and camera now that web workers take the hit
promote handleSwappers to plotter, don't limit total artist.faces to 50%
put toggle button in better spot
correct fetching logic for subsequent users
combine edger and facer mesh helpers into mesh.utils