Updated TODO
Fixed error where phase could not be laid. Error was found in PhaseLocalGame due to problem with constructor in Phase.java
Skip Cards now work (Mostly as intended) when Discarded

When a skip card is discarded, it asks a user in a pop up to select a user to
skip. The game now waits for the users input rather than carrying on without
the input.
Merge most of WildCard selection and SkipCard selection

Most of WildCard Selection is done, and merging with skipCard selection
updates.
Merge branch 'danBranch' into MaxTests
Fixed a few bugs, Now able to view phases after laying a phase

Can now see your phase that you have layed after laying a phase.
Added ability to select top or bottom of phase when not a wild card.