|SOURCE|
[Common::Renderer::MaterialManager]
* GetMaterial's p_pMaterialName parameter changed to a character pointer to a
  const reference
* AddMaterial
  * Using const_iterator instead of an iterator for the ID and name iterators
  * When an existing name is found in the name->material map, failure is
    returned
  * If the named version of the material can be added without incident, success
    is returned
* GetMaterial will attempt to find the material by ID, if it can't be found,
  failure is returned, otherwise success is returned
* GetMaterial will attempt to find the material by name, if it can't be found,
  failure is returned, otherwise success is returned
[Common::Renderer::Renderer]
* GetMaterial has been updated to use a character pointer to a const reference,
  as the MaterialManager uses
[Linux::Renderer::LinuxRendererOGL3]
* GetMaterial has been changed to reflect the MaterialManager's member function
  definition