Deleted factories and now using public constructors
Muzzle flashes dissapear
Added setter to weapon
typo
Added some more "official" sprites
Merge branch 'noentityfactory' into 1.2
separated blocks from entity sprites
Added new sprite
changed sprite ids
refactoring
changed comment
named "2d" ->"projected"
javadoc improvements
refactoring of camera classes

2d/putput now called projection
improved aiming